FutureMe
Timeline
Feb, 2026 - Jun, 2026
Skills
Pyschological Research
UX & UI Prototyping
With
Lilly Athfield
Context
Using psychology to shape the design process.
FutureME is a prototype project Lilly Athfield and I designed by grounding our decisions in the psychology of intrinsic and extrinsic motivation. By starting with researching these psychological concepts and why university students procrastinate, these findings guided the design solution.
Problem
The impact of procrastination on university students.
Procrastination is a common struggle for university students. It’s linked to lower academic results, poorer psychological wellbeing, and financial strain. Whether a student starts an academic task or avoids it is shaped by their motivation, emotion regulation and personal values.
Research
Exploring the psychology behind procrastination.
Procrastination is the needless delay of tasks. The literature we reviewed showed that higher motivation leads to less academic procrastination, and this effect is strongest for intrinsic motivation. Students can build intrinsic motivation by seeing how a task connects to their identity and goals, or by finding more enjoyment in it. The research also suggested that reducing cognitive load lowers procrastination.
Ideation
Turning psychology concepts into features
During ideation, we brainstormed how these psychological concepts could shape our intervention, focusing on ways to build intrinsic motivation and ease cognitive load. From these ideas, we created an application map and wireframes to plan our layouts. Key features included letters from students’ future selves, task trackers, and suggestions for when a student is procrastinating.
Wireframes and user flows to plan solution and features
Process
Creating a hi-fidelity prototype informed by our research.
Letter writing and receiving was our main focus, as it’s the primary way of building long term intrinsic motivation. We designed prompts that help students see how their academic tasks can be enjoyable or connected to their values.
A built-in task tracker supports this. Students schedule tasks in advance, which reduces cognitive load and makes starting easier. A short reflection can be added on why each task matters, linking it back to their letters.
While prototyping we decided to add levels and milestones to boost extrinsic motivation, especially during onboarding. These are tied only to the task tracker, as we deliberately avoided gamifying the letters. Extrinsic rewards act as a short-term mechanism while intrinsic motivation develops.
Showcase of letter writing, task tracking, and milestone features
Solution
Connecting students to their future selves to overcome procrastination.
FutureME is a prototype app designed to help university students overcome procrastination. Through letters to and from their future selves, students connect their academic tasks to their values and goals, building intrinsic motivation over time. A built-in task tracker eases cognitive load, while levels and milestones offer extra encouragement early on. Together, these features help students not just complete their tasks, but genuinely want to.
Product video
Presentation video
REflection
A psychology-led approach to UX design
Throiugh this project, I explored how using psychological research and concepts can be applied to inform a UX design solutions.





